Here is a map with all the areas
- Data added within the last week. - 
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| Doubles mages memorizable 1st level spells. Usable by: Mage |
Bottom of Friendly arm inn map, Coordinates x: 2553 y: 3761 |
Can be found in 4315 if you delete the file Override/AR2300.ARE BE CAREFUL DOING THIS! (Thanks to Brian Truitt for this trick) |
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| Doubles mages memorizable 1st level spells. Usable by: Mage |
Baldur's gate in the SW most house with a green roof. Coordinates: AR1100 BG X=1725 Y=2439 |
(Thanks to 'Pellus') |
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| Decreases AC by 1 Bonus +1 to saving throws. |
Map south of Friendly arm inn, on a rock Coordinates x: 1004 y: 1114 |
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Spell: Column of ice.
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Nashkel Mines (on ground level) x169 y177 (tree stump) |
(Thanks to 'Pellus') |
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| Area 5500 Coodinates x1957 y2372 (crack in Mountain) (thanks to Kevin Keller for correction) |
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| Increases the readers constitution by 1 (perm) | Cave near the lighthouse, west of High Tower at the Sword Coast | (Thanks to 'Pellus') |
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(Thanks to the many helping e-mails I have received about the location) |
Increases the readers charisma by 1 (perm) | In a cave below the Gnoll's Stronghold (inside a chest) Coordinates X= 830 Y= 2370 |
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| Increases the readers wisdom by 1 (perm) | Solve the quest of the assassins and the Water Queen. If you go to the Water Queen for the spell scroll say you don't thrust here and get the scroll. Then keep the book and just kill her (you got the book from the temple North of the Water Bitch place | (Thanks to 'Pellus') |
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| Increases the readers wisdom by 1 (perm) | In chapter Seven (below Candlekeep; one of the monks teleported you from the jail to the catacombs). The tomb most south contains the second book of Wisdom, you have to have a good thief though (or the Knock spell). | (Thanks to 'Pellus') |
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| Increases the readers strenght by 1 (perm) | Under Candelkeep, western tomb. | (Thanks to 'Pellus') |
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| Increases the readers intelligence by 1 (perm) | Baldur's Gate, In the red tower (Ramaritz's tower) near the palace. It's located at the upper floor. | (Thanks to 'Pellus') |
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| Increases the readers dexterity by 1 (perm) | In the Thieves Guild in a barrel behind the woman. | ||||
| Increases charisma by 2 Spell of Charm Person (use item) |
Beregost, Feldepost inns upstairs. Can be stolen (or by killing) from a 'fat' merchant. |
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| West of Nashkel Mines, Coordinates: x1791, y413 |
(Thanks to 'Pellus') |
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| Armor & Infravision (Thx to NobleStone for verifying) |
Candelkeep inn, in the desk of first room right. | ||||
(Thx to Mark Panther) |
Spells: Fireball
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High Hedge, on one of the Gnolls at SE corner of the fort. | |||
| Spells: Fireball
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Ulcaster ruins (the cellar level), the room just before Vampiric Wolf (on the floor, cant miss it) | ||||
| Permanently memorizes an extra second level spell. | Baldur's Gate, can be pickpocketed from Ramazith. (You get two if you kill him after pickpocketing, thanks to 'Pellus' for finding this neat 'bug' ;) | (Thanks to 'Pellus') |
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(thanks to "Mayor") |
Mage spell, Level 2
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Nashkel Carnival (AR4900) Can be pickpocketed from the Great Gazib. Coordinates x=1278, y=3201 |
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| Cursed Wisdom: down to 3 Intelligence: down to 3 |
A shipwreck in AR3100 coordinates X:870 Y: 1600 | - Oil of Fiery Burning |
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| AC: 1 Bonuses:
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West side of Nashkel Slightly SE of a small 'X-Mas' tree to the west and centered on the farthest field west. Coordinates x:185 y:2743 |
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| Damage +1, THAC0 +1 (?) | Beregost, found at Silke. | (Thx to PK for verification) |
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| Allows user to see with infravision. | Nashkel inn, from a mercenary trying to kill you. | (Thanks to 'Pellus') |
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| Ulcaster ruins, just SE corner of the ruins you find a Wraith (with lots of kobolds) the mace is with it. | |||
| See the Waterbitch quest. | |||
| Ulcaster ruins, in the 'cellar' from the entrance one room west on a dead body. | |||
| AC: +3 vs. piercing weapons (Thanks to Jeff Tedder) |
Area south of Friendly Arm Inn, on an Ogre. Coordinates (prox) x: 4600 y: 1700 |
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| Changes wearers sex. (cursed, cannot get off) | Area south of Friendly Arm Inn, on an Ogre. Coordinates (prox) x: 4600 y: 1700 |
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| Saving throws +1 Electricity Resistance +20% Cold Resistance +20% Fire Resistance +20% Not usable by:
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Sword Coast AR3100, in location X: 2920 Y: 510 you find Shoal The Nereio, when you talk to her she will kiss you with a deadly kiss, so use somebody else (like Imoen;) to talk to her. When se becomes red just talk to her again and say to her that you will relief him from the Ogre. The Ogre-Mage has the Helm. |
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Baldurs Gate, in a house located to the east of the temple behind the Palace. (Someone please give coordinates.) When you enter the building, a man will approach you and tell you his master isnt expecting anyone. Regardless of your response, he attacks, and is fairly easy to kill. Now head upstairs, where the big boy is. When you take him down, there's no rep loss and he has lots of sweet equipment on him, including the Helm of Glory. You might only encounter these 2 at night. | ||
(thanks to Stephan Galambos) |
AC: +1 HP: +5 Saving throws: +1 |
NW Sector of Baldur's Gate (AR0100) X=3558 Y=2947 Upstairs of Helm & Cloak inn behind a picture on the wall, coordinates AR0118, X:635 Y:173. |
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(Thanks to Jeff Tedder) |
AC: +4 vs. blunt weapons | SW of Nashkel (AR5200). 2 guys are trying to kill a tree - kill Krumm and get the girdle. | |
(Thanks to Jeff Tedder) |
SW of Nashkel (AR5200), in a cave east of the waterfall. | ||
| From Greywolf, see quest "Prism & Greywolf" | |||
(Thanks to Tapani Plathan) |
Damage: 2d4+1/+3 vs. Shape shifters Thac0: +1 Type: Slashing weapon Weight: 8 Speed factor: 7 Profiency: Large sword 1-handed weapon Not usable by:
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Cloakwood, AR2200. Coordinates X:2641 Y:2099. From a man who asks you to deal with a couple of druids (you get a Animal Friendship ring from the leader). When you have killed the druids you can kill the man without a penalty and still get the sword.. (or you can pickpocket it from him too) | |
(Thanks to Tapani Plathan) |
DEX: 18 Can be used by all classes. |
From Ogrillon called Hairtooth at the end of the bridge leading to the gnoll stronghold (AR5100) |
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| South of Beregost, from a dead man killed by a couple of monsters. | |||
| Northside of Friendly arms inn (one Hobgoblin has it) | (Thanks to Jeff Tedder for specifying) |
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| Nashkel mines level 2 | Coordinates: X=4204 Y=2955 |
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| SW of Nashkel (AR5200), Behind a waterfall. Coordinates X=1758 Y=3335. | |||
| High Hedge, right side of the castle with a Gnoll. | |||
| Friendly Arm Inn, upstairs first room to the left. Saying that you are a servant. | |||
(Thx to Stephan Galambos) |
AR4400 x:1576 y:1484 | ||
(Thx to Stephan Galambos) |
South of Beregost (AR3800). A small cave in coordinates X:1814 Y:2190 |
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| see "Joia's Flamedance Ring" | |||
(The Quest of Farmers Son) |
In area 1400, the dead boy can be found in the Ankheg cave in the middle of the area (to right from the entrance in a pile of stuff). Then after returning the son (the father is somewhere upwards from the cave) talk to the father a second time and give him 100gp. | (-100gp's) |
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| The book can be found in many bookshelves (most of the bookshelves are random), but a certain place is the store in Nashkel (price 1gp). (I found the book in a bookshelve in Beregost in a house (door at X:1980 Y:3200) | |||
| Lighthouse (AR3600) | |||
| Nashkel (AR4800) | |||
| Nahskel Mines (AR5400) |